![]() The signature feature of the "Ancient Gear" monsters is to prevent the activation of Spell/Trap cards during their attack. "Ancient Gear" Decks focus on either Tribute Summons or Fusion Summons. ![]() This could also be the reason behind their glowing eyes. This seems to imply that the "Ancient Gear" monsters may be old machines possessed by spirits, which could explain their functioning despite their old workings. When they are used as Fusion Material by Duel Academy members in Yu-Gi-Oh! ARC-V, their Summon Chant mentions that they carry "ancient spirits" or other similar terms. This implies that contrary to their apparent antiquity, that they may be far more advanced than they look. Their name "Ancient Gear" is likely a reference to the old age of the mechanism that governs their functioning, which normally would require an external force to move them but interestingly enough they seem to be self-sufficient. ![]() The backgrounds of most of the Main Deck monsters features gears. True to their name, all "Ancient Gear" monsters resemble armored robots of varying designs with their bodies featuring unions of cogwheels and gears, joining several parts of their bodies together. The humanoid "Ancient Gears" bear a striking similarity to Ancient Greek soldiers, and so their creation may be linked to the Antikythera mechanism. Linework of " Soldier", " Golem" and " Beast"
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